References:
Aviles and Carvajal (2006) ‘Facing the Challenges of Convergence: Media Professionals’ Concerns of Working Across Media Platforms’. Convergence: The International Journal of Research into New Media Technologies, Vol. 12, No. 1, 83-98. Sage Publications.
Cross, J. (2007) ‘Sony’s Phil Harrison talks up Game 3.0’, Extremetech 7 March. URL (consulted September 2009):
Cross, T (2009) ‘Diamond in the Rough’: Forget Combat Mode Engaged’, Game Set Watch, Accessed 19/9/2009 http://www.gamesetwatch.com/2009/04/column_diamond_in_the_rough_fo.php
Facebook (2009), ‘Press Room: statistics’, Facebook, accessed 20/09/2009, http://www.facebook.com/press/info.php?statistics
Jenkins, H. (2006) Covergence Culture: Where Old and New Media Collide. New York: NYU Press.
Kennedy, J and Wilson, J. (2007) Editorial: Playing with Convergence. London. Sage Publications
McCarthy, C (2009), ‘Nielsen: Twitter's growing really, really, really, really fast’, Cnet News, accessed 20/09/2009, http://news.cnet.com/8301-13577_3-10200161-36.html
McElroy, G (2009), ‘Facebook on Xbox Live: What it is and what it isn’t’, Joystick, accessed 20/09/2009, http://www.joystiq.com/2009/06/01/facebook-on-Xbox-live-what-it-is-and-what-it-isnt/
Microsoft (2009), ‘Xbox Live and Netflix’, Xbox, accessed 20/09/2009, http://www.Xbox.com/en-US/live/netflix/default.htm
Netflix (2009), ‘About Netflix’, Netflix, accessed 20/09/2009, http://cdn-0.nflximg.com/us/pdf/Consumer_Press_Kit.pdf
Oehlberg, L, Ducheneaut, N, Thornton, J, Moore, R, Nickell, E (2008), ‘Social TV: Designing for Distributed, Sociable Television Viewing’, International Journal of Computer-Human Interaction, Vol.24, Iss.2, pp.136-154.
Patel, N (2009) ‘Xbox Live update details announced, includes Games on Demand support, Netflix Movie Parties, game ratings’, engadget, accessed 20/09/2009,
Raessens, J. 2006. ‘Playful Identities, or the Ludification of Culture’, Games and Culture 1(1) January: 52–7.
Schappert, J. 2009. Microsoft Electronic Entertainment Expo Conference, L.A. Convention Centre, June 2-4, Approximately 15:30 into presentation.
Telstra BigPond, GameArena, Date Visited: 17/09/09, http://www.gamearena.com.au/getconnected/servers/
Terranova, T. (2004) Network Culture: Politics for the Information Age. London: Pluto.
No comments:
Post a Comment